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Wednesday, 22 October 2014

Maps and Journeys 10- Project Pitch

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The Idea:

The original idea was to do with the different functions of the brain, supported by different visuals and sound, in relation to that part of the brain via a model brain and USB sticks. I found the project to be quite a difficult one to achieve on my own. After Kathleen's feedback, I was approached by Lauren, due to the similarities within our ideas and the idea of merging our ideas came about. I was then approached by Julia because she was fascinated at the science/theory side of the Brain and lastly Thomas, who offered his technical skills and creativity to the project. 

The idea itself has changed since the start quite a lot, however I am happy with the transition. The first idea we had as a group consisted of an interactive piece that had different parts of the brain that could be triggered off my touching the part on a physical model of a brain. This idea has since developed into something quite interesting. 

The idea is to create an interactive installation piece consisting of sensors such as a microphone or a Kinect camera, a screen and a model brain where a heat map of the brain's activities will be projected on to. People will approach the installation, and their movements/sounds will trigger responses on the screen, reflecting on how our brain interprets signals. If a person ones uses one of the senses, such as speaking or only movement, a simplistic shape will appear on the screen to reflect a calm reaction, and the heat map will activate for that sense's area. If the user decides to use both senses, the shapes will react differently and will create a slightly bigger reaction, and the heat map will reflect both senses being used. This invites the user to be playful and learn how to interact with the installation.

What will happen if too many signals are received by the sensors, the screen will suddenly become quite visually disorientating, and might shut down momentarily. This refers to the effects of Sensory Overload, which is a condition that "occurs when one or more of the body's senses experiences over-stimulation from the environment". The artwork on the screen at this point may try to be disruptive to the viewer's normal expectations of the viewing experience, trying to make him/her feel uncomfortable and disoriented, an emotion that people with sensory overload experience. 

My Role:

My role within the project, as director, is to strive for the best end result, giving direction to my group and making the end product what I originally intended it to be about. I will work closely with Thomas in particular, because visually a lot of the work will be done on programs such as Quartz Composer, something i'm not familiar with. I will be working closely with Julia to make sure that are research is all correct and accurate, and working closely with Lauren to make sure the style of the piece is correct to what I want to achieve on the screen. 


Research:

Research wise we have looked at several websites looking deeply into Sensory overload, in particular the visual experience someone has when they are suffering from a sensory overload. We also looked at a visual piece as a source of inspiration. This piece 'Biomimiesis: Hyphae' has an interesting use of style, something we may aspire to. Some of our research has been done during our several group meetings, in person and on Skype. 

Learning agreement: 











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