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Monday, 16 March 2015

3D 5- Final customisation and thoughts about the project

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After we finished the workshops with Tanguy I decided to make some minor tweaks to my objects. I firstly added my own texture and changed the colour to my Spaceship. I also added a gun at the front to make it look more realistic and to make it look like the ship has a gun.
 Front of my ship
 Back of my ship
New texture for my ship 

I then re-did my asteroid's UV to something more clear meaning it would be easier to customise. 
New UV map of my asteroid.
With all my objects exported, I decided to use them in my Space Shooter game for the other unit, Interactivity. I feel proud of the effort I put in and hours of UV mapping each object properly. Im happy with the output of each object and because of this I put it in my Space Shooter game. I enjoyed using 'Sculptris' as I found it gave good alternative results to using Maya and could make really realistic looking objects such as the 'Moon' I made:
Imported 'Sculptris' file in Maya. 
I don't think i'm at a professional level of making 3-D objects, however I feel confident now going into Maya and making different shapes, which I didn't think I could do when I began the project. I feel Tanguy showed us how to do each object very clearly and the help he gave us was also very useful. I would like to further develop my knowledge in Maya and I hope to play around with the program in the future and see if I can make anything a bit more advanced. 

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