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Friday 30 January 2015

During the Fields and Frames lecture, I decided to take notes on my iPad. The lesson was split up into two half's, which I will call part 1 and 2. 

Part 1

In summary of my notes, we were introduced to the unit and the way in which we could approach it. For example the unit is described as the 'Technical procedures and production practices. reflective, innovative engagement with practice professional working practices effective research and production planning awareness of audiences, contexts and networks' examples of the work we could create are ' Experimental art, Installation, Narrative, Documentary and Expanded cinema'  

Fields and Frames could also be approached by" 

'Using new and innovative technology  
Applying existing technology in an innovative way  
Critical historical and theoretical framework  
Moving image histories and digital futures 
Social themes (physical and biological sciences)'  

After being introduced to the unit, we looked at an example of an expanded cinema piece, which was TV Interruptions by David Hall. The piece included a running a bathRunning tap slowly filling up with water to the top, which to me gave off a feeling of unease through the visuals and sound change. Some suggested that the piece could be a message to stop wasting water/resources. 


 We then looked at expanded/experimental cinema and its meaning. We also looked at more examples of expanded cinema:

'Expanded/experimental cinema  

Content shaped by materials and technologies 
Experiment= challenge industrial/commercial  
Exposure/speed/focus/celluloid/surface/lens/printing process  
Fields and frames (frames per seconds) building blocks of what cinema is 
Smallest increments of screen technologies  

Expanded cinema  

Multiple technologies  
Screens  
Bodies 
Objects  
Live event  

What is expanded cinema- The projector  

Projector as event  
Manually pull film through  
Adapt/customise mechanism  
Interfere with shutter  

Light and dark and shadows- basic elements of film  

  1. Dresden Dynamo  

A series of colours and shapes (blue and red) drawn onto film with music composed based on the movement of the visuals  

  1. Night sounding  

Colouring/drawing over real life images  
Animatic drawing on film coinciding with real life image

Tony orsler art in progress  

Projections onto objects  

Filmed using parts of the body- the face (eyes, lips, teeth)  

Stripping away normal film  

Creating a new genre of film' 

Part 2

During the second part of the lesson we looked at Film, in particular 16mm film and took a hands on approach to developing our knowledge of using film. Earlier in the day we were shown what could be done using film, such as creating puppet shapes, series' of colours and shapes, drawings over real-life images and so on. We were provided with different rolls of film by Vicky and were set a task, which was to create a few seconds long film piece showing a manipulation of the film. We could do this in several ways. A few ways in which we could do this would be by scratching over the images printed on the film for example, which was Barbara Streissand's 'Funny Girl'. We could also dyeing/coloring the film to produce some sort of visual piece. 



 I had the idea of getting plain tape, which was also available to us,  and create a short animated piece. I decided to colour the film with a black marker to give it more edgy, rough look as I didn't want the screen to be fully black. I then drew faces onto the film, starting with one smiley face, then moving onto multiple faces, such as a sad face which then morphed together to form one expressionless face. This was very fun to do however as 24 frames equal one second, I had draw the same faces over 100 times for each frame just to get a few seconds of footage. using a Lightbox also really helped as it made it clearer to see where each face was. After this was done I helped Vicky set up the loop and we stuck all our work together to form one loop which was around 1-2 minutes long. The piece together were visually very interesting and I really enjoyed the lesson. It made me think more about the Fields and Frames unit and possible ideas that I could go about developing for the unit.









Tuesday 27 January 2015

During our second lesson we looked at coding and we were set a task with the following instructions:  


 'Create a new C# script.


Create three new public bool variables named:​ catAsleep​, mouseAwake​ and mouseHide


Set mouseAwake = true 

Write the code statements to express the following:

If cat is asleep and mouse is awake then mouse does not need to hide


If cat is not asleep and mouse is awake then mouse needs to hide


If mouse is awake and mouse is hiding then cat is awake


If mouse is not hiding or mouse is asleep then cat is awake​'

The code means that when the cat is asleep and the mouse is awake then the mouse is not hiding. Below that the ! means it is false, meaning that if the cat is not asleep and the mouse is awake then the mouse is hiding and so on...



We began setting up our project. We started with a new project and changed the resolution to portrait so that it looked like a web space shooter game.






Monday 26 January 2015

When first choosing Interactivity I felt unsure on how I would get along with Unity, which is a program I have never used before however I enjoy challenges and learning new skills, so I was excited at the prospect of using it. Luke explained the unit to us and that we would be making a game. This excited me however I was scared at the complexity of it all and at the beginning I found it difficult to keep up with the others however after playing about with the program for a while I began to get the hang of it.

During the lesson we made a room by making three walls and a floor. We then added colour and lighting to make the room look more interesting. Luke then showed us how to make objects move, which I found really interesting. To do this we had to make a cube and make the surface 'bounce', which makes an object move up and down when you play it.


My project (Boxes hovering were made to 'bounce' so they could move around the box. 

We then looked at coding which was quite difficult to do also as I have no coding experience. We were given pieces of code to allow the different objects to follow commands through what Luke was taught as 'catAsleep, mouseAwake and mouseHide' which were key phrases to make the coding simpler to use. I feel after experimenting with typing code I got the hang of it however the smallest of mistakes can prevent the project from not functioning properly, so I will have to take extra care when writing code. 

Saturday 24 January 2015

To develop our project for the gallery, Thomas finalised the visuals, Julia finalised the brain model and I worked with sound. We then began setting up our brain.

The set up itself took a couple of days to do as Julia was finalising the brain whilst I helped Thomas and Lauren set up the Mac Mini to open up the quartz composer file. After this was done, we set up the brain on the plinth (Julia had to build a stand to put the brain on). This was applied successfully and Julia started setting up the wiring inside the plinth.

The lights were kindly donated by Thomas (as you can see they're a lot stronger than the original!). The sound was originally set up with two speakers in front of the brain, however after some advice from Richard we decided to move them behind the brain, which gave for an interesting result.

After everything was set up we decided to test the brain to make sure everything worked. A couple of the sensors weren't working, so Julia had to lift up the plinth and re-wire it. Fortunately it worked fine after this.




















Overall I'm really happy with how the project turned out and I feel the set up for the gallery has progressed hugely since we showed our work before Christmas.



I attended Rob's 24 hour our live stream originally in the evening when Rob first started. I then came along with Julia for the 2-4am shift to make sure everything was okay (Congrats to Rob for raising money for a great cause and doing the whole 24 hours without falling asleep!)


Rob in a beautiful maid outfit at 2am

Sunday 18 January 2015

During day 2 and 3 of our workshop, Rachel wanted us to create an idea for a dance piece in groups. We would later incorporate our ideas into something that could work with professional dancers.

Day 2


During day 2 we did some exercises that involved moving around a space and doing a variation of movements, such as walking, sitting, standing and lying down. We also did other exercises such as learning how to do lifts. We started in a group of 5 lifting one person directly into the air. Each person had to position themselves in a certain way to lift the person in the center. After a few attempts this worked. We then did the same however the lift was different. I was the person be lifted and lift involved the whole body laying straight in the air. This was more difficult as I had to walk into the lift and raise my leg to be lifted rather than stand still. After a few attempts this was also successful. This exercise really helped when it came to learning how to do lifts and helping instruct dancers to do so. 

We then worked in pairs and did several more dance exercises. One in particular required one person to be controller and the other to control their movement. This was a fun exercise at it allowed the person controlling to do whatever movements and gestures they wanted the other person to do. Self-Control was then added into the piece, meaning the person being controlled could decide not to do the movement and do whatever they want. This was also amusing to watch due to the frustration of the controller. 

We lastly practiced our ideas in our groups. My group, Julia, Lauren, Katherine and Laura decided to do a piece relating to the idea of being unique and different to everybody else. We tested this idea out by getting everyone in a circle doing the same movement, which was moving up and down, moving their arms also. The individual would try to get into the circle however because they are different they find this difficult. it would result in the individual breaking into the center, trying to copy the movements however this eventually fails and she stumbles, causing a domino like effect spiralling around everyone. The end would result in the individual falling but being lifted at the end to represent individuality and how its okay to be different. This idea was tested however it didn't look right and we went off to think more about our idea. 

We then came up with a different idea. The dance would be set in an office with several people doing the same movement, almost robotically due to their everyday routine being the same. We then decided that the person who was unique and creative would come in, sit down at their desk and try and copy the movements of the others. This would be unsuccessful and would result in this person being out of time, constantly making errors. After this, everyone would leave for a meeting, with the different individual following at the back. They would stumble and cause a domino-like effect, where everyone would fall over. This would then turn into the creative individual being lifted into the air to show that its okay to be different and unique. Rachel seemed to like the concept of the idea and felt the idea would be great to test with the dancers the following day. 

Day 3 (Final day) 

On the last day of our workshop we were introduced to the dancers. We began by one by one in our groups presenting our group dance ideas. There were an interesting array of ideas to be tested which was exciting to try out. A lot of groups ideas began with getting the dancers to do exercises such as performing a movement to a keyword. When it came to presenting our dance idea, we set up the chairs in a line to begin with, and chose Sophie to be the individual due to her dance speciality being ballet, meaning she could do some very interesting smooth, fluent moves. We got each dancer to come up with an idea for the robotic movement and incorporated everyone's movement ideas into one. After this we looked at the domino-like fall part and because of the dancer's improv, we decided to change it accordingly to the workers still trying to do the same movement even after falling. I feel the idea is an interesting concept and I would consider following the idea up and developing it further. 

I thoroughly enjoyed the workshop and it was really beneficial when it comes to using choreography in dance and other platforms like film. Rachel was very helpful in doing so, and taught us several dance exercises and techniques that we can use with potential dancers in our dance film or other projects. When being introduced to the project I was unsure on ideas and how I would approach getting dancers to work with my idea. The techniques and skills I have learnt in this workshop I hope to use in future projects. 



 
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